Getting started with the Javascript SDK
The @knocklabs/client
library is a low-level JavaScript SDK for interacting with Knock from the client side of your JS application. In this guide we'll show some of the main ways you can interact with the SDK:
Quick links
Getting started
To use this example, you'll need an account on Knock, as well as an in-app feed channel, with a workflow that produces in-app feed messages. You'll also need:
- A public API key for the Knock environment (set as
KNOCK_PUBLIC_API_KEY
) - The channel ID for the in-app feed (set as
KNOCK_FEED_CHANNEL_ID
)
Installing dependencies
Authenticating the current user
Initialize a feed connection for the user
The Knock
class exposes a Feed
via the initialize
method that can be used to connect the authenticated user to a Knock Feed Channel. Additionally, the Feed
exposes a stateful store to build client-side feeds and other notification experiences.
Marking feed item statuses
A feed instance supports marking items as seen, unseen, read, unread, archived, and unarchived:
Retrieving preferences for the user
You can use the JS SDK to retrieve the preferences for the authenticated user, which is useful to build in-app preference UIs.
Setting preferences for the user
Similar to retrieving preferences, the Knock
class also allows you to set preferences directly in the client for the authenticated user.
Automatically disconnecting sockets from inactive tabs
Optionally, you can configure the client to disconnect socket connections with inactive tabs after a brief delay. If the tab becomes active again, the socket will reconnect to continue receiving real-time updates.